So, getting back to my Stargate reminiscing – I believe I was halfway through SG-1′s seventh season. Michael Shanks had returned, Daniel Jackson was back, and it was just like old times. Except, of course, for RDA’s reduced participation. After many years on the show, Rick had decided to take a step back to spend more time with family and we were faced with the challenge of finding increasingly creative ways to write him out of episodes. Easier said than done. After the third “Hey, O’Neill says he’s stuck in traffic and we should just go ahead without him” excuse, you kind of begin to stretch credulity. Still, I think we did alright as O’Neill’s diminished role allowed us to shift focus to the other members of the team.
EVOLUTION I (711)
The first part of our mid-season two-parter (Hey, remember the days when the 11th episode was the midway point of the season?) introduced a fearsome new enemy with an equally fearsome codpiece. Yep. Whenever the deadly super soldier strode onto the scene, all I could think was “I wonder if that’s where they keep it’s battery pack?”. The idea of an almost indestructible enemy was a good one and, on paper, it certainly sounded cool but the finished product was more likely to trigger laughter than any feelings of foreboding.
Note: For what it’s worth, the Asurans were similarly/mysteriously well-endowed.
EVOLUTION II (712)
Enrico Colantoni guests as Burke, a former black ops buddy of O’Neill’s, and does such a formidable job that, for months later, we’re still talking about the fact we have to bring him back and give him his own team. Like so many of the show’s creative good intentions, it never comes to pass – but things worked out for Enrico all the same. Last I hear, he’s tearing it up on Flashpoint.
As much as I didn’t love the super soldier, I was all over the zombies that stalk the jungles of Nicaragua (Vancouver woods with a little help from our Greens Department). Speaking of tearing it up, Director Peter DeLuise does a brilliant job here with the action, particularly one shot that sees the Zombie Chalo blown apart. The other guys felt it was too visceral (“Pretty damn goopy!”) but I didn’t see the problem. It was a zombie after all, not a human being. I mean, it’s perfectly acceptable to decapitate robots onscreen. I think the same logic would apply. I was overruled.
While I, admittedly, would have liked to see the Sam-Jack arc culminate in their finally settling down together, I wasn’t a fan of the dream flash in this episode in which the two lock lips. My problem with it was not so much the content of the sequence as the fact that it was confusing – a hallucination within a greater hallucination. That said, I quite liked the episode that, in its early outlining, jumped back and forth between Carter actually boarding the alien vessel and coming face to face with its crew. In the end, it was decided the story would work better as a self-contained narrative.
Actor Corin Nemec pitched this story and wrote the original outline for an episode that brings back Jonas Quinn and explores his new life on Langara. The original title of the episode was Turn of Events which, we couldn’t help but note, was a title applicable to every episode we’d ever done. It would have been akin to titling an episode Off-World Adventure or Fourth Act Twist! It was a lot of fun although one element in the story didn’t quite pan out – specifically, Jonas Quinn’s love interest, a fellow Langaran named Kianna. On the day the first dailies came in, we were horrified to discover that both actors had unnervingly similar hairstyles that, as a result, made them look like they were related. Which, in turn, made some of the romantic scenes a little…weird?
Season Seven Episode Guide